﻿package frEngine.render
{
    import baseEngine.core.*;
    import flash.geom.*;

    public class StaticMd5Render extends DefaultRender
    {
        public static const instance:StaticMd5Render = new StaticMd5Render;

        public function StaticMd5Render()
        {
            return;
        }// end function

        override protected function calculateObjectWorld(param1:Mesh3D) : void
        {
            _matrix3d.copyFrom(param1.world);
            _matrix3d.prependRotation(180, Vector3D.Y_AXIS);
            return;
        }// end function

    }
}
